Monday
Aug152011

Episode 10 - Check Out My Box

  

Wednesday
Aug032011

New Header Idea

I have been wanting to do a redesign of the site to make it cleaner and more user-friendly. I started laying out a new header, but discovered that the current Squarespace software wouldn't be able to support it. That Squarespace update can't come soon enough...

Monday
Aug012011

Episode 09 - Not Speaking of Technical Stuff

  

A little bit of introspection.

Saturday
Jul092011

Week 08 - C++ Meta Object System

  

I show off some functionality I get from maintaining a database of global variables. I wanted to show off my implementation, but I didn't have enough time. I blast through this one, so you might have to pause and rewatch parts of it. I'm starting to reconsider my self-imposed 1-minute limit.

Tuesday
Jun282011

Is There Anything I Can't Do?

  

Programming, design, drawing, video editing and... parkour


Saturday
Jun252011

Episode 07 - So What's The Deal (E3)

  

I just wanted to let you know that I'm still alive. I was working hard on Journey for a while, but I should have a little more free time to start working on DLTBT again.


Friday
May132011

Episode 06 - More Physics

  

I started porting over my Flash prototypes into my own engine.


Friday
May062011

Episode 05 - DLTBT Character Physics

  

I'm sharing some character physics prototypes for Don't Let The balls Touch done in Flash.


Saturday
Apr302011

Episode 04 - Don't Let The Balls Touch

  

This week I take some time to explain Don't Let The Balls Touch


Saturday
Apr232011

Episode 03 - More Prototypes

  

I'm sharing some more prototypes and talking a little about Don't Let The Balls touch this week.


Saturday
Apr162011

Drawings Dump

 I have uploaded a ton of pages from my sketchbook. Check them out on the Drawings page. There are some Don't Let The Balls Touch ideas, gesture drawings, and drawings of things from the Natural History Museum.

Friday
Apr152011

Episode 02 - Pixel Portrait

   
This week I take some time to share a recent drawing. You can view the finished work in my Drawings Gallery.

Friday
Apr082011

Episode 01 - Bullet Jetpack


  

 I'm going to shoot for getting a short video out every week. This week I start digging into some old prototypes I haven't shared yet. You can download this prototype and play with it by clicking the ZIP icon above.

Saturday
Mar192011

DLBT

Oh hi there.
I have been starting work on Don't Let the Balls Touch.


The plan is to write the game in its own engine from scratch - which I expect to take a good amount of time considering I have a full-time job. I am doing a lot of prototyping in Flash before I write the engine so I can blast through the game once I'm ready.

 

Also, I have finally finished moving to West LA and setting up my computer. Tons of sketchbook scans have been added to the Drawings page.

Sunday
Jan092011

Drawing: Week 1

This week I started doing some head studies using Drawing the Head and Hands by Andrew Loomis. I still have much room for improvement, but I was able to see progress within just a few days. To wrap up the week I have colored a handful of drawings.

 

You can always see the most recent on the Drawings page.

Sunday
Jan092011

Taco Toucher

A little progress on my game. This time I have been playing around with some gameplay that is closer to what I ultimately want. In this iteration, you touch a taco to bounce upward - combo your taco touching to chain yourself into the sky:

 

 

Sunday
Jan022011

Time Teleportation

I was working on a game framework when I fell into this mechanic. I can't immediately imagine how this would flesh out into a more playable prototype, but it is neat enough for me to want to share.

 

I hope this begins a trend of me doing quick video captures to share what I am working on. I composited sound and video using Windows Movie Maker, which killed the Image quality - if you have a good free alternative, please let me know.

 

Saturday
Jan012011

Drawings Page

As part of a larger effort to manage my time more consciously, I have decided to focus on my drawing. I have created a Drawings page where I have uploaded my drawings from the past month.

 

Monday
Dec132010

Journey Trailer

I currently work at thatgamecompany as a game designer on the game Journey. We still have a good amount of work to go, but we have a trailer to tease you with.

Tuesday
Oct192010

BS Paint

Matt Nava has recently been making considerable improvements in his Java-based painting program called Navashop. In a fit of jealousy, I challenged his his honor in an intense after-hours competition. He was to spend the evening improving Novashop while I created a rival application from the ground up. Co-worker Michael Peddicord was up to the challenge and attempted his own from-scratch painting program, P Draw.

 Sadly, Navashop was clearly the best application at the end of the night - but BS Paint is not going away any time soon.

Behold, BS Paint!

I have long been a fan of (pre-Win7) MS Paint and have wanted to create my own for a while. Although it's not quite there, it is a really solid first step. I am really excited for this project (like all my others), and cannot wait for the functionality to start piling on!

Its current feature set:

  • Black brush with left mouse button
  • White brush with right mouse button
  • Change brush size with mouse wheel
  • Save bitmap with S key
  • Open bitmap with O key

I am also doing some stuff behind the scenes to prepare the application for serious growth. Things are very promising.

[Download BS Paint v0.1.2 ]

(BS Paint requires the .NET framework)